PlayStation 6 and Xbox Next RAM may not double as SSD and software will do most of the work

PlayStation 6 and Xbox Next RAM may not double as SSD and software will do most of the work
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The PlayStation 6 and next Xbox may not receive a significant increase in RAM compared to the current generation of systems due to various factors.

Digital Foundry’s Richard Ledbetter recently shared his insights on the anticipated RAM capacity of next-generation consoles. He is of the opinion that the storage capacity won’t double in comparison to the 16GB of the PlayStation 5 and Xbox Series X. This is because the cost of memory doesn’t decrease significantly, and it wouldn’t be economically viable to add excessive memory. SSD and software based solutions have made remarkable advancements in the current generation of consoles and are expected to play a major role in the next generation as well.

Nevertheless, it is possible that the PlayStation 6 and Xbox Next will receive an upgrade in terms of RAM compared to their previous versions. If Microsoft decides to make their console more similar to a PC, it is likely that the Xbox Next will have a higher memory capacity. Indeed, console makers are expected to adopt a comprehensive approach to console design, as exemplified by the PlayStation 5 Pro. While it may not boast double the GPU performance of the base model, it compensates for it through innovative software solutions such as the PlayStation Spectral Super upscaler. Resolution.

Alexander Battaglia provided some intriguing insights on the potential RAM requirements for the PlayStation 6 and Xbox Next. He emphasized the existence of a manufacturing limitation that restricts the necessary amount of video memory (VRAM).

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Mastering the art of filling the 16GB of RAM on current consoles demands a tremendous amount of effort. And pushing beyond that limit will necessitate developers to employ ingenious techniques, such as implementing static solutions with exclusive special effects that will make a singular appearance in the game.

At this stage, we are approaching a period of stagnation that may endure for a decade. Developers will face the challenge of determining the optimal amount of VRAM required, while also witnessing significant changes in development practices as procedural solutions become more prevalent, reducing the VRAM demands.

Unfortunately, there is no detailed information available at the moment regarding the PlayStation 6 and Xbox Next. We can expect to receive more updates about the Xbox in the near future, as it is rumored to be released in 2026.

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