Assassin’s Creed Shadows Will Be Similar in Size to Origins, Odyssey, and Valhalla

Assassin's Creed Shadows

If Assassin’s Creed Shadows manages to strike a perfect balance between the map size of the old and new titles in the series, it could be a promising indication of what’s to come from the game. Open-world games with dense maps are fantastic, but it’s important to consider that bigger isn’t always better. Dumont also shared some intriguing additional information about the map, mentioning that the studio aimed for a scale ratio that closely resembled real life. So, due to the need for spacious castles and the desire to create a truly immersive mountain experience, we have expanded the game’s environments to give them a greater sense of scale.

Expect to get the inside scoop on Assassin’s Creed Shadows at the highly anticipated Ubisoft Forward event happening on June 10. The game hasn’t been officially confirmed for the event, but considering its scheduled release this year, it’s highly likely that it will make an appearance. With any luck, players will have the opportunity to witness the Assassin’s Creed Shadows map in action, and Ubisoft might also provide some much-needed clarification on the current rumors surrounding the game. There is a rumor circulating about Assassin’s Creed Shadows potentially introducing battle passes. It will certainly be intriguing to find out if this speculation is confirmed during the event.

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