Ghost of Tsushima – comparison and benchmarks of AMD FSR 3.0 and NVIDIA DLSS 3

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Sony has recently launched Ghost of Tsushima on PC, with the game being expertly ported by Nixxes. It’s worth noting that the game fully embraces the power of both AMD FSR 3.0 and NVIDIA DLSS 3, ensuring an exceptional gaming experience. DSOG conducted a thorough performance analysis and shared the results of their comparison of these technologies.

When it came to testing, we opted for a high-performance system featuring an AMD Ryzen 9 7950X3D processor, a whopping 32 GB of DDR5 RAM clocked at 6000 MHz, and the impressive NVIDIA GeForce RTX 4090 graphics card. The system was equipped with Windows 10 64-bit and the GeForce 552.44 driver. The second CCD on the 7950X3D processor was deactivated.

Ghost of Tsushima utilizes cutting-edge technologies such as AMD FSR 3.0 frame generation, NVIDIA DLSS 3, and Intel XeSS super resolution. This is an impressive accomplishment. Unfortunately, the game does not support FSR 3.1, despite some inaccurate information circulating.

With the NVIDIA GeForce RTX 4090, you can expect a minimum of 73 FPS and an average of 85 FPS when playing at native 4K resolution and maximum settings. It delivers exceptional performance for a smooth gaming experience. Enabling DLSS 3 Super Resolution and FSR 3.0 Super Resolution yield comparable performance improvements. Enabling FSR 3.0 and DLSS 3 frame generation significantly enhances performance.

Utilizing DLSS 3 Super Resolution and frame generation, the NVIDIA RTX 4090 showcases its prowess by effortlessly achieving over 140 FPS at 4K/Max settings. However, the speed of FSR 3.0 frame generation surpasses that of DLSS 3 FG.

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It is unclear why FSR 3.0 Frame Generation consistently outperforms DLSS 3 Frame Generation (154 FPS). DLSS 3 FG doesn’t deliver the expected speed boost by leveraging the unique capabilities of the RTX 40 series GPUs. AMD’s frame generation solution is incredibly efficient and outperforms the competition.

Both DLSS 3 FG and FSR 3.0 FG technologies exhibit minimal artifacts. FSR 3.0 FG performs exceptionally well in this game, without any frame pacing problems similar to those experienced in Forspoken or Immortals of Aveum. Everything appears to be running seamlessly.

On the other hand, DLSS 3 Super Resolution outperforms FSR 3.0 Super Resolution. In the screenshots below, it’s evident that FSR 3.0 SR offers a slightly sharper image compared to DLSS 3 SR. However, DLSS 3 SR excels at eliminating aliasing with its superior performance. In addition, FSR 3.0 SR exhibits some slight ghosting problems that are absent in DLSS 3 SR.

However, you can utilize DLSS 3 Super Resolution alongside FSR 3.0 Frame Generation to enhance your experience. Another option is to enable NVIDIA Reflex, which helps minimize input lag. Experience enhanced performance with FSR 3.0 Frame Generation and enjoy stunning visuals with DLSS 3 Super Resolution.

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